SDL 3.0
SDL_error.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22/**
23 * # CategoryError
24 *
25 * Simple error message routines for SDL.
26 *
27 * Most apps will interface with these APIs in exactly one function: when
28 * almost any SDL function call reports failure, you can get a human-readable
29 * string of the problem from SDL_GetError().
30 *
31 * These strings are maintained per-thread, and apps are welcome to set their
32 * own errors, which is popular when building libraries on top of SDL for
33 * other apps to consume. These strings are set by calling SDL_SetError().
34 *
35 * A common usage pattern is to have a function that returns true for success
36 * and false for failure, and do this when something fails:
37 *
38 * ```c
39 * if (something_went_wrong) {
40 * return SDL_SetError("The thing broke in this specific way: %d", errcode);
41 * }
42 * ```
43 *
44 * It's also common to just return `false` in this case if the failing thing
45 * is known to call SDL_SetError(), so errors simply propagate through.
46 */
47
48#ifndef SDL_error_h_
49#define SDL_error_h_
50
51#include <SDL3/SDL_stdinc.h>
52
53#include <SDL3/SDL_begin_code.h>
54/* Set up for C function definitions, even when using C++ */
55#ifdef __cplusplus
56extern "C" {
57#endif
58
59/* Public functions */
60
61
62/**
63 * Set the SDL error message for the current thread.
64 *
65 * Calling this function will replace any previous error message that was set.
66 *
67 * This function always returns false, since SDL frequently uses false to
68 * signify a failing result, leading to this idiom:
69 *
70 * ```c
71 * if (error_code) {
72 * return SDL_SetError("This operation has failed: %d", error_code);
73 * }
74 * ```
75 *
76 * \param fmt a printf()-style message format string.
77 * \param ... additional parameters matching % tokens in the `fmt` string, if
78 * any.
79 * \returns false.
80 *
81 * \since This function is available since SDL 3.0.0.
82 *
83 * \sa SDL_ClearError
84 * \sa SDL_GetError
85 */
86extern SDL_DECLSPEC bool SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
87
88/**
89 * Set an error indicating that memory allocation failed.
90 *
91 * This function does not do any memory allocation.
92 *
93 * \returns false.
94 *
95 * \since This function is available since SDL 3.0.0.
96 */
97extern SDL_DECLSPEC bool SDLCALL SDL_OutOfMemory(void);
98
99/**
100 * Retrieve a message about the last error that occurred on the current
101 * thread.
102 *
103 * It is possible for multiple errors to occur before calling SDL_GetError().
104 * Only the last error is returned.
105 *
106 * The message is only applicable when an SDL function has signaled an error.
107 * You must check the return values of SDL function calls to determine when to
108 * appropriately call SDL_GetError(). You should *not* use the results of
109 * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
110 * an error string even when reporting success.
111 *
112 * SDL will *not* clear the error string for successful API calls. You *must*
113 * check return values for failure cases before you can assume the error
114 * string applies.
115 *
116 * Error strings are set per-thread, so an error set in a different thread
117 * will not interfere with the current thread's operation.
118 *
119 * The returned value is a thread-local string which will remain valid until
120 * the current thread's error string is changed. The caller should make a copy
121 * if the value is needed after the next SDL API call.
122 *
123 * \returns a message with information about the specific error that occurred,
124 * or an empty string if there hasn't been an error message set since
125 * the last call to SDL_ClearError().
126 *
127 * \since This function is available since SDL 3.0.0.
128 *
129 * \sa SDL_ClearError
130 * \sa SDL_SetError
131 */
132extern SDL_DECLSPEC const char * SDLCALL SDL_GetError(void);
133
134/**
135 * Clear any previous error message for this thread.
136 *
137 * \returns true.
138 *
139 * \since This function is available since SDL 3.0.0.
140 *
141 * \sa SDL_GetError
142 * \sa SDL_SetError
143 */
144extern SDL_DECLSPEC bool SDLCALL SDL_ClearError(void);
145
146/**
147 * \name Internal error functions
148 *
149 * \internal
150 * Private error reporting function - used internally.
151 */
152/* @{ */
153#define SDL_Unsupported() SDL_SetError("That operation is not supported")
154#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
155/* @} *//* Internal error functions */
156
157/* Ends C function definitions when using C++ */
158#ifdef __cplusplus
159}
160#endif
161#include <SDL3/SDL_close_code.h>
162
163#endif /* SDL_error_h_ */
bool SDL_OutOfMemory(void)
bool SDL_ClearError(void)
const char * SDL_GetError(void)
bool SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt,...) SDL_PRINTF_VARARG_FUNC(1)
#define SDL_PRINTF_FORMAT_STRING
Definition SDL_stdinc.h:554
#define SDL_PRINTF_VARARG_FUNC(fmtargnumber)
Definition SDL_stdinc.h:565