OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2006-2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellSafe-Inferred
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects

Description

This module corresponds to section 7.1 (Shader Objects) and 7.13 (Shader, Program, and Program Pipeline Queries) of the OpenGL 4.4 spec.

Synopsis

Shader Objects

shaderSource :: Shader -> StateVar [String] Source #

Deprecated: Use a combination of shaderSourceBS and packUtf8 or unpackUtf8 instead.

Shader Queries

Bytestring utilities